🅰️ Best OSM 4-3-3 A Tactic: When and How to Play It
Updated: · Figures: the free Counter Engine's 54 public recommendations, computed when this page was built.
4-3-3 A is the variant with an attacking midfielder (OOS) in the middle. The free engine picks it in 25 of its 54 recommendations, and every time against 5-4-1 and 6-3-1, the deepest defensive shapes, where an extra attacking midfielder helps break the block.
4-3-3 A vs 4-3-3 B
Both use four defenders and three forwards. The difference is the midfield: 4-3-3 A has an attacking midfielder (OOS), 4-3-3 B a defensive midfielder (DOS). A suits matches where you must open a packed defence; B suits matches where you need cover in front of your back four. See 4-3-3 B.
Every match where the engine plays 4-3-3 A
| Opponent | Venue | Strength | Pressing | Style | Tempo | Game plan |
|---|---|---|---|---|---|---|
| 4-3-3 A/B | Home | Stronger | 70 | 74 | 62 | Passing Game |
| 4-4-2 A/B | Home | Stronger | 70 | 73 | 58 | Wing Play |
| 4-4-2 A/B | Home | Even | 60 | 65 | 60 | Wing Play |
| 4-4-2 A/B | Home | Weaker | 60 | 60 | 65 | Wing Play |
| 4-2-3-1 | Home | Even | 65 | 60 | 55 | Wing Play |
| 4-2-3-1 | Home | Weaker | 73 | 62 | 47 | Wing Play |
| 5-2-3 A/B | Home | Stronger | 67 | 73 | 67 | Wing Play |
| 5-2-3 A/B | Away | Stronger | 58 | 73 | 65 | Wing Play |
| 5-2-3 A/B | Away | Weaker | 60 | 65 | 75 | Wing Play |
| 5-3-1-1 | Home | Stronger | 59 | 79 | 69 | Wing Play |
| 5-3-1-1 | Home | Even | 51 | 61 | 71 | Wing Play |
| 5-3-1-1 | Home | Weaker | 59 | 62 | 66 | Wing Play |
| 5-3-1-1 | Away | Stronger | 55 | 73 | 63 | Wing Play |
| 5-4-1 A/B | Home | Stronger | 64 | 74 | 69 | Wing Play |
| 5-4-1 A/B | Home | Even | 61 | 71 | 71 | Wing Play |
| 5-4-1 A/B | Home | Weaker | 69 | 69 | 60 | Wing Play |
| 5-4-1 A/B | Away | Stronger | 65 | 72 | 62 | Wing Play |
| 5-4-1 A/B | Away | Even | 70 | 70 | 59 | Wing Play |
| 5-4-1 A/B | Away | Weaker | 51 | 51 | 59 | Wing Play |
| 6-3-1 A/B | Home | Stronger | 60 | 70 | 60 | Wing Play |
| 6-3-1 A/B | Home | Even | 65 | 65 | 60 | Wing Play |
| 6-3-1 A/B | Home | Weaker | 55 | 65 | 60 | Wing Play |
| 6-3-1 A/B | Away | Stronger | 55 | 65 | 75 | Wing Play |
| 6-3-1 A/B | Away | Even | 50 | 60 | 75 | Wing Play |
| 6-3-1 A/B | Away | Weaker | 55 | 75 | 75 | Wing Play |
How to play it
- Game plan: Wing Play in almost every case. See the game plan guide.
- Lines: forwards attack only, defence defends deep; the midfield instruction changes by match. See line tactics.
- Marking: zonal, because four defenders outnumber the opponent's forwards. See marking.
Exact values for your match
The Counter Engine tells you whether to use 4-3-3 A or B and gives the exact sliders, free.
Frequently asked questions
- When should I use 4-3-3 A in OSM?
- Against deep defences. The free engine picks 4-3-3 A every time against 5-4-1 and 6-3-1.
- What is the difference between 4-3-3 A and 4-3-3 B?
- The middle midfielder: an attacking midfielder (OOS) in A, a defensive midfielder (DOS) in B.